Tuesday, 21 April 2015

A decal for a built-in light. Its useful because artist do not have to make an actual hole in the geometry.



A world space vertical gradient


Monday, 13 April 2015

Added a tutorial arrow to suggest that the cube can be rotated. It is present in the first levels.



Saturday, 4 April 2015

Wednesday, 1 April 2015

Gameplay-centric objects are gonna have a see-through effect like this, to make them easier to spot.